> For the complete documentation index, see [llms.txt](https://orange-lounge-smp.gitbook.io/orange-smp-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://orange-lounge-smp.gitbook.io/orange-smp-wiki/areas/ancient-digsite/runes.md).

# Runes

### Overview

Runes are special items you equip through `/equipment` on page 1 or page 2.

They give elemental bonuses such as extra damage, extra defense, or merged effects.

### Rune types

| Rune type         | What it does                                      |
| ----------------- | ------------------------------------------------- |
| `Offensive Runes` | Increase your damage with a specific element.     |
| `Defensive Runes` | Increase your defense against a specific element. |

Runes can also have weaknesses.

That means gaining power in one element can make you weaker to another.

### Rune tiers

| Tier            | Bonus                                  |
| --------------- | -------------------------------------- |
| `Common`        | Smaller bonus with a bigger weakness.  |
| `Rare`          | Medium bonus with a smaller weakness.  |
| `Legendary`     | Strong bonus with the lowest weakness. |
| `Pure/Mythical` | Used to craft powerful merged runes.   |

### Elements

| Element    | Description                                               |
| ---------- | --------------------------------------------------------- |
| `Wind`     | Fast, light elemental power. Usually weak to `Earth`.     |
| `Earth`    | Strong, grounded elemental power. Usually weak to `Wind`. |
| `Fire`     | Burning elemental power. Usually weak to `Water`.         |
| `Ice`      | Frozen elemental power. Usually weak to `Fire`.           |
| `Darkness` | Shadow-based elemental power. Usually weak to `Light`.    |
| `Thunder`  | Electric elemental power. Usually weak to `Earth`.        |
| `Water`    | Ocean-based elemental power. Usually weak to `Thunder`.   |
| `Light`    | Holy elemental power. Usually weak to `Darkness`.         |

### Merged runes

The `Runecrafter` can combine two `Pure Runes` into one merged rune.

Merged runes give:

* two elemental damage bonuses
* two elemental defense bonuses
* one special active ability

{% hint style="info" %}
Merged rune abilities use **Shift Left Click**.

Most cost **50 Mana** and have a **120 second cooldown**.
{% endhint %}

### Runecrafter merged runes

| Merged rune         | Elements             | Ability                                                                         |
| ------------------- | -------------------- | ------------------------------------------------------------------------------- |
| `Voidstorm Rune`    | `Darkness + Thunder` | Unleashes dark thunder around you, damaging and blinding nearby enemies.        |
| `Glacial Dawn Rune` | `Ice + Light`        | Wraps you in frozen light, giving protection while slowing enemies.             |
| `Mistweaver Rune`   | `Water + Wind`       | Surges you forward with wind and water, healing you and pushing enemies away.   |
| `Magmaheart Rune`   | `Fire + Earth`       | Hardens you with molten stone, giving strength and burning nearby enemies.      |
| `Shadowgale Rune`   | `Darkness + Wind`    | Fades you into dark wind, giving speed while blinding nearby enemies.           |
| `Stormflare Rune`   | `Fire + Thunder`     | Overcharges you with flame and thunder, then releases fiery shock pulses.       |
| `Holy Tide Rune`    | `Water + Light`      | Releases a blessed wave that heals you, weakens enemies, and shields your body. |
| `Permafrost Rune`   | `Ice + Earth`        | Turns you into an icy stone fortress, rooting enemies while giving protection.  |

### Crafting merged runes

Visit the `Runecrafter` NPC and bring the two matching `Pure Runes`.

If the pair matches a valid recipe, the `Runecrafter` combines them into the merged rune.


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